Productions

Name Type Groups / Publishers Platforms
Astral Blur demo The Black Lotus PC (Dos), PC (Windows)
Contrast demo Oxygene PC (Dos)
Crystal Dreams 2 demo Triton PC (Dos)
Disgust demo Camorra PC (Dos)
Dope demo Complex PC (Dos)
Fantasy World demo Poison PC (Dos)
Gust demo Camorra PC (Dos)
Heartquake demo Iguana PC (Dos)
Logus T5 demo Camorra PC (Dos)
Machines of Madness demo Dubius PC (Dos)
Magic View demo Dubius PC (Dos)
Reve demo Pulse PC (Dos)
Rotaliator demo Dubius PC (Dos)
Second Reality demo Future Crew PC (Dos)
Shad demo Cocoon, Syndrome PC (Dos)
Solex demo Oxygene PC (Dos)
Stars: Wonders of the World demo Nooon PC (Dos)
Stash intro 64k The Black Lotus PC (Dos), PC (Windows)
State Of Hate demo Dubius PC (Dos)
Suicide demo Prism PC (Dos)
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PC (Dos)

PC (DOS) refers to IBM PC-compatible personal computers running the MS-DOS (Microsoft Disk Operating System) operating system or compatible systems such as DR-DOS or FreeDOS. The DOS era in the demoscene spans from the late 1980s to the late 1990s, when Windows gradually took over.

PCs from the DOS era were characterised by an enormous variety of hardware configurations. Processors evolved from the Intel 8088/8086 (4.77 MHz) through the 80286, 80386, and 80486 to the early Pentium. Graphics cards encompassed the CGA (4 colours, 320×200), EGA (16 colours, 640×350), VGA (256 colours, 320×200 in Mode 13h, 16 colours at 640×480), and SVGA standards. VGA Mode 13h at 320×200 in 256 colours (and Mode X variants) became the standard for demoscene productions.

Sound evolution on the PC included: the built-in PC speaker (1-bit), AdLib and Sound Blaster cards with FM synthesis (Yamaha OPL2/OPL3 chips), through to cards supporting digital samples — Sound Blaster Pro/16 and the Gravis Ultrasound (GUS). The GUS, with its dedicated sample memory and hardware mixing of 32 channels, became the demoscene's favourite sound card.

Productions on the PC/DOS platform used formats such as S3M (Scream Tracker 3), XM (FastTracker II), and IT (Impulse Tracker). The DOS scene produced legendary works — including Second Reality (Future Crew, 1993), widely regarded as one of the most important demos in history.