Productions
| Name | Type | Groups / Publishers | Platforms |
|---|---|---|---|
| Astral Blur ▶ | demo | The Black Lotus | PC (Dos), PC (Windows) |
| Contrast ▶ | demo | Oxygene | PC (Dos) |
| Crystal Dreams 2 ▶ | demo | Triton | PC (Dos) |
| Disgust ▶ | demo | Camorra | PC (Dos) |
| Dope ▶ | demo | Complex | PC (Dos) |
| Fantasy World ▶ | demo | Poison | PC (Dos) |
| Gust ▶ | demo | Camorra | PC (Dos) |
| Heartquake ▶ | demo | Iguana | PC (Dos) |
| Logus T5 ▶ | demo | Camorra | PC (Dos) |
| Machines of Madness ▶ | demo | Dubius | PC (Dos) |
| Magic View ▶ | demo | Dubius | PC (Dos) |
| Reve ▶ | demo | Pulse | PC (Dos) |
| Rotaliator ▶ | demo | Dubius | PC (Dos) |
| Second Reality ▶ | demo | Future Crew | PC (Dos) |
| Shad ▶ | demo | Cocoon, Syndrome | PC (Dos) |
| Solex ▶ | demo | Oxygene | PC (Dos) |
| Stars: Wonders of the World ▶ | demo | Nooon | PC (Dos) |
| Stash ▶ | intro 64k | The Black Lotus | PC (Dos), PC (Windows) |
| State Of Hate ▶ | demo | Dubius | PC (Dos) |
| Suicide | demo | Prism | PC (Dos) |
Page 1 of 2 (27 Total)
PC (Dos)
PC (DOS) refers to IBM PC-compatible personal computers running the MS-DOS (Microsoft Disk Operating System) operating system or compatible systems such as DR-DOS or FreeDOS. The DOS era in the demoscene spans from the late 1980s to the late 1990s, when Windows gradually took over.PCs from the DOS era were characterised by an enormous variety of hardware configurations. Processors evolved from the Intel 8088/8086 (4.77 MHz) through the 80286, 80386, and 80486 to the early Pentium. Graphics cards encompassed the CGA (4 colours, 320×200), EGA (16 colours, 640×350), VGA (256 colours, 320×200 in Mode 13h, 16 colours at 640×480), and SVGA standards. VGA Mode 13h at 320×200 in 256 colours (and Mode X variants) became the standard for demoscene productions.
Sound evolution on the PC included: the built-in PC speaker (1-bit), AdLib and Sound Blaster cards with FM synthesis (Yamaha OPL2/OPL3 chips), through to cards supporting digital samples — Sound Blaster Pro/16 and the Gravis Ultrasound (GUS). The GUS, with its dedicated sample memory and hardware mixing of 32 channels, became the demoscene's favourite sound card.
Productions on the PC/DOS platform used formats such as S3M (Scream Tracker 3), XM (FastTracker II), and IT (Impulse Tracker). The DOS scene produced legendary works — including Second Reality (Future Crew, 1993), widely regarded as one of the most important demos in history.